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Author Topic: Betrayer of Kamigawa : FULL SPOILER มาแว้ว!! (165/165)  (Read 6173 times)
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Mystic_Drake
Thai MTG Reporter
Mage
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จิตพิสัย : 0
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Posts: 615



« on: January 20, 2005, 07:23:46 PM »

มาแว้ว เกือบ FULL SPOILER ของเรา ตอนนี้ขาดอยู่ 6 ใบเท่านั้น ยังไงวันศุกร์ก็คงจะ update กันอีกทีก่อน 10 โมง (ม่ายรู้จะครบรึยังน่ะตอนนั้นน่ะ) ตอนนี้ก็อ่านเท่าที่มีไปก่อนล่ะกัน
หากหลัง 10 โมงแล้วฝาก Lmlmd , Oh_Laala และคนอื่นๆ ที่เกี่ยวข้องช่วยเก็บอีก 6 ใบมาเติมให้เต็มด้วยน่ะครับ ตอนนี้ก็ขอบายไปก่อนล่ะ

ปอ.ลอ.555 ชุดหน้า Savior of Kamigawa confirm 2 ใบคือ Kodama of the East Tree และ Kodama of the West Tree  Cool

White

Day of Destiny - 3W
Legendary Enchantment
Legendary creatures you control get +2/+2.
Rare

Empty-Shrine Kannushi - W
Creature - Human Cleric
Empty-Shrine Kannushi has protection from the colors of permanents you control.
1/1
Uncommon

Faithful Squire - 1WW
Creature - Human Soldier
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Faithful Squire. At end of turn, if there are two or more ki counters on

Faithful Squire, you may flip it.
2/2
/---FLIP---/
Kaiso, Memory of Loyalty
Legendary Creature - Spirit
Flying
Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn.
3/4
Uncommon

Final Judgment - 4WW
Sorcery
Remove all creatures from the game.
Rare

Genju of the Fields - W
Enchant Plains
2: Enchanted Plains becomes a 2/5 white Spirit creature with "whenever this creature deals damage, you gain that much life" until end of turn. It's still a land.
When enchanted Plains is put into a graveyard, return Genju of the Fields from your graveyard to your hand.
Uncommon

Heart of Light - 2W
Enchant Creature
Prevent all damage that would be dealt to and by enchanted creature.
Common

Hokori, Dust Drinker - 2WW  
Legendary Creature - Spirit  
Lands don't untap during their controller's untap steps.  
At the beginning of each player's upkeep, that player untaps a land he or she controls.  
2/2  
Rare

Hundred-Taron Strike - W
Instant - Arcane
Target creature get +1/+0 and gains first strike until end of turn.
Splice onto Arcane - Tap an untapped white cretaure you control.
Common

Indebted Samurai - 3W
Creature - Human Samurai
Bushido 1(When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a Samurai you control is put into a graveyard from play, you may put a +1/+1 counter on Indebted Samurai.
2/3
“Forgive me, Saburo. I could not save you. But your blade will not rest in my hand.”
Illus.: Carl Critchlow
#9/165

 
Kami of False Hope - W
Creature - Spirit
Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.
1/1
Common

Kami of the Honoured Dead - 5WW
Creature - Spirit
Flying.
Whenever Kami of the Honoured Dead is dealt damage, you gain that much life.
Soulshift 6
3/5
Uncommon

Kami of Tattered Shoji - 4W
Creature - Spirit
Whenever you play a Spirit or Arcane spell , Kami of Tattered Shoji gains flying until end of turn.
2/5
 
Kentaro, the Smiling Cat - 1W
Legendary Creature - Human Samari
Bushido 1  
You may pay X rather than pay the mana cost for Samurai spells you play, where X is that spell's converted mana cost.
2/1
Rare

Kitsune Palliator - 2W
Creature - Fox Cleric
T: Prevent the next 1 damage that would be dealt to each creature and each player this turn.
0/2

Mending Hands - W
Instant
Prevent the next 4 damage that would be dealt to target creature or player this turn.

Moonlit Strider - 3W
Creature - Spirit
Sacrifice Moonlit Strider : Target creature gains protection from the color of your choice until end of turn.
Soulshift 3
1/4

Opal-Eye, Konda's Yojimbo - 1WW
Legendary Creature - Fox Samurai
Bushido 1,Defender
T: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo, instead.  
1W: Prevent the next 1 damage that would be dealt to Opal-Eye, Konda's Yojimbo this turn.
1/4
Rare

Oyobi Wo Split the Heavens - 6W
Legendary Creature - Spirit
Flying
Whenever you play a Spirit or Arcane spell, you may put a 3/3 white spirit creature with flying into play.
3/6
Rare
 
Patron of the Kitsune - 4WW
Legendary Creature - Spirit
Fox Offering (You may play this card any time you could play an instant by sacrificing a Fox and paying the difference in mana between this and the sacrificed Fox. Mana cost includes color.)  
Whenever a creature attacks, you may gain 1 life.
5/6
Illus. Ben Thompson
19/165
Rare

Scour - 2WW
Instant
Remove target enchantment from the game. Search its controller’s graveyard, hand, and library for all cards with the same name as that enchantment and remove them from the game. That player then shuffles his or her library.
Uncommon

Shining Shoal - XWW
Instant -- Arcane
You may remove a white card with converted mana cost X in your hand from the game rather than pay Shining Shoal's mana cost.
The next X damage that a source of your choice would deal to you or a creature you control this turn is dealt to target creature or player instead.
Rare

Silverstorm Samurai - 4WW
Creature - Fox Samurai
You may play Silverstorm Samurai at any time you could play an instant.
Bushido 1.
3/3

Split Tail Miko - 1W
Creature - Fox Cleric
W, T: Prevent the next 2 damage that would be dealt to target creature or player.
1/1

Takeno's Cavalry - 3W
Creature - Human Samurai
Bushido 1
T: Takeno's Cavalry deals 1 damage to target attacking or blocking creature.
1/1

Tallowisp - 1W
Creature - Spirit
Whenever you play a Spirit or Arcane Spell, you may search your library for an enchant creature card, reveal it, and put it into your hand. If you do, shuffle your library.
1/3
Uncommon
 
Terashi's Grasp - 2W
Sorcery - Arcane
Destroy target artifact or enchantment. You gain life equal to its converted mana cost.
Common

Terashi’s Verdict - 1W
Instant - Arcane
Destroy target attacking creature with power 3 or less.
Uncommon

Ward of Piety -1W
Enchant Creature
1W: The next 1 damage that would be dealt to enchanted creature this turn is dealt to target creature or player instead.

Waxmane Baku - 2W
Creature - Spirit
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku.
1, Remove X ki counters from Waxmane Baku: Tap X target creatures.
2/2

Yomiji, Who Bars the Way - 5WW
Legendary Creature - Spirit
Whenever a legendary permanent other than Yomiji, Who Bars the Way is put into a graveyard from play, return that card to its owner’s hand.
4/4
Illus. Hideaki Takamura
#30/165
Rare

Blue

Callow Jushi - 1UU
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Callow Jushi. At end of turn, if there are two or more ki counters on Callow Jushi, you may flip it.
2/2
---FLIP---
Jaraku the Interloper
Remove a ki counter from Jaraku the Interloper: counter target spell unless it's controller pays 2.
3/4
Uncommon

Chisei, Heart of Oceans - 2UU
Legendary Creature - Spirit
Flying
At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.
4/4
Rare

Disrupting Shoal - XUU
Instant - Arcane
You may remove a blue card with convert mana cost X in your hand from the game rather than pay Disrupting Shoal's mana cost.
Counter target spell if it's converted mana cost is X.
Rare

Floodbringer - 1U
2, Return a land you control to its owner's hand: Tap target land.
1/2
Common

Genju of the Falls - U
Enchant Island
2 : Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.
Whenever enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.
Uncommon
 
Heed the Mists - 3UU
Sorcery - Arcane
Put the top card of your library into your graveyard, then draw cards equal to that card's converted mana cost.
Uncommon

Higure , The Still Wind - 3UU
Legendary Creature - Human Ninja
Ninjutsu 2UU (2UU, Return an unblocked attacker you control to hand: Put this
card into play from your hand tapped and attacking.)
Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it,and put it in your hand. If you do, shuffle your library.
2: target Ninja is unblockable this turn
3/4
Rare

Jetting Glasskite - 4UU
Creature - Spirit
Flying  
Whenever Jetting Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.
3/3
Uncommon

Kaijin of the Vanishing Touch - 1U
Creature - Spirit
Defender
Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to owner's hand at end of combat.
0/3
Uncommon
 
Kira, Great Glass Spinner 1UU
Legendary Creature - Spirit
Flying  
Creatures you control have 'Whenever this creature becomes the target of a spell or ability for the first time this turn, counter that spell or ability.'
2/2
Rare

Minamo Sightbender - 1U
Creature - Human Wizard
X,T: Target creature with power X or less is unblockable this turn.
1/2
Uncommon

Minamo’s Meddling - 2UU
Instant
Counter target spell. That spell's controller reveals his or her hand then discards each card with the same name as a card spliced onto that spell.
Common

Mistblade Shinobi - 2U  
Creature - Human Ninja  
Ninjitsu U (U, Return an unblocked attacker you control to hand: Put this
card into play from your hand tapped and attacking.)
Whenever Mistblade Shinobi deals conbat damage to a player, you may return target creature that player controls to its owner's hand.  
1/1  
Common

Ninja of the Deep Hours - 3U
Creature - Human Ninja
Ninjutsu 1U (1U, Return an unblocked attacker you control to hand: Put this
card into play from your hand tapped and attacking.)
Whenever Ninja of the Deep Hours deals combat damage to a player, you may
draw a card.
2/2
Common
Ill. - Dan Scott
44/165

Patron of the Moon - 5UU  
Legendary Creature - Spirit  
Moonfolk offering (You may play this card at any time you count play an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.)  
Flying  
1: Put up to two land cards from your hand into play tapped.  
5/4  
Rare

Phantom Wings - 1U
Enchant Creature
Enchanted creature has flying.
Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.
 
Quash - 2UU
Instant
Counter target instant or sorcery spell, then remove it from the game.  
Search its controller's graveyard, hand, and library for all cards with the same name as that card and remove them from the game.  
That player then shuffles his or her library.
Uncommon

Quillmane Baku - 4U
Creature - Spirit
Whenever you play a Spirit or Arcane spell, you may put a Ki counter on Quillmage Baku.
1, T, Remove X Ki counters from Quillmage Baku : Return target creature with a converted mana cost of X or less to its owners hand.
3/3

Reduce to Dreams- 3U
Instant - Arcane?
Return all artifacts to their owner's hands.

Ribbons of the Reikai  - 4U
Sorcery - Arcane
Draw cards equal to the number of Spirits you control.
Illus. Martina Pilcerova
#50/165
Common

Shimmering Glasskite -  3U
Creature - Spirit
Flying
Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.
2/3
Common

Soratami Mindsweeper - 3U
Creature - Moonfolk  ?
Flying
2, return a land you control to its owner's hand: Target opponent puts the top 2 cards of their library into their graveyard.
1/4

Stream of Consciousness - 1U
Instant -- Arcane
Target player shuffles up to four target cards from his or her graveyard into his or her library.

Sway of the Stars - 8UU
Sorcery
Each player shuffles his or her hand, graveyard, and permanents he or she owns into his or her library, then draws seven cards. Each player's life total becomes 7.
Illus. Randy Gallegos
54/165
Rare

Teardrop Kami - U
Creature - Spirit
Sacrifice Teardrop Kami : Tap or untap target creature.
1/1

Threads of Disloyalty - 1UU
Enchant Creature
Threads of Disloyalty can enchant only a creature with converted mana cost 2 or less.
You control enchanted creature.

Toils of Night and Day - 2U
Instant -- Arcane
Tap or untap target permanent, then tap or untap another target permanent.

Tomorrow, Azami's Familiar - 5U
Legendary Creature -- Spirit
If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.
1/5
Rare

Veil of Secrecy - 1U
Instant - Arcane
Target creature is unblockable and can’t be the target of spells or abilities this turn.
Splice onto Arcane - Return a blue creature you control to its owner’s hand. (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)
Common

Walker of secret ways - 2U
Creature - Human ninja
ninjitsu 1U
when Walker of secret ways deals combat damage to a player, look at that player's hand.
1U : return target ninja to it's owner's hand. play this ability only during your turn.
?/?
Uncommon

Black

Bile Urchin - B
Creature - Spirit
Sacrifice Bile Urchin: Target player loses one life.
1/1
Common

Blessings of Leeches - 2B
Enchant Creature
You may play Blessings of Leeches at any time you could play an instant.
At the beginning of your upkeep you lose one life.
0: Regenerate enchanted creature.

Call for Blood - 4B
Instant - Arcane
As an additional cost to play Call for Blood, sacrifice a creature.
Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.

Crawling Filth - 5B
Creature - Spirit
Fear
Soulshift 6
2/2
 
Eradicate - 2BB
Sorcery
Remove non-black creature from the game.  
Search its controller's graveyard, hand, and library for all cards with the same name as that creature and remove them from the game.  That player then shuffles his or her library.
Uncommon

Genju of the Fens - B
Enchant Swamp
2: Enchanted Swamp becomes a 2/2 black Spirit creature with ": This creature gets +1/+1 until end of turn" until end of turn. It's still a land.
When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.
Uncommon

Goryo's Vengeance - 1B
Instant - Arcane
Return target legendary creature card from your graveyard to play. That creature gains haste. Remove it from the game at end of turn.
Splice onto Arcane 2B
Rare

Hero's Demise - 1B
Instant
Destroy target legendary creature.
Rare

Hired Muscle  - 1BB
Creature - Human
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Hired Muscle . At end of turn, if there are two or more ki counters on Hired Muscle , you may flip it.
2/2
------flip------
Scarmaker
Legendary Creature - Spirit
Remove a ki counter from Scarmaker: Target creature has fear until end of turn..
4/4
Uncommon

Horobi's Whisper - 1BB
Instant - Arcane
If you control a Swamp, destroy target nonblack creature.
Splice onto Arcane - Remove four cards in your graveyard from the game. (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)
Common

Ink-Eyes, Servant of Oni  4BB
Legendary Creature - Rat Ninja  
Ninjutsu 3BB (3BB, Return an unblocked attacker to hand: Put this into play from your hand tapped and attacking.)
Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard into play under your control.
1B: Regenerate Ink-Eyes.
Rare

Kyoki's, Sanity's Eclipse -  4BB
Legendary Creature - Demon Spirit
Whenever you play a Spirit or Arcane spell, target opponent removes a card in his or her hand from the game.
6/4
Rare

Mark of the Oni - 2B
Enchant Creature
You control enchanted creature. At end of turn, if you control no Demons, sacrifice Mark of the Oni.
Uncommon

Nezumi Shadow-Watcher - B
Creature - Rat Warrior
Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja.
1/1
Uncommon

Ogre Marauder  - 1BB
Creature - Ogre Warrior  
Whenever Ogre Marauder attacks, it can’t be blocked this turn unless defending player sacrifices a creature.
3/1
Uncommon

Okiba-Gang Shinobi - 3BB
Creature - Rat Ninja
Ninjutsu 3B
When Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards from his or her hand.  
3/2
Common

Patron of the Nezumi - 5BB
Legendary Creature - Spirit
Rat offering (You may play this card any time you could play an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.)
Whenever a permanent is put into an opponent’s graveyard, that player loses 1 life.
6/6
Rare

Psychic Spear  - B
Sorcery
Target player reveals his or her hand. Choose a Spirit or Arcane card from it. That player discards that card.
Common

Pus Kami - 5BB
Creature - Spirit
B, Sacrifice Pus Kami: Destroy target non black creature.
Soulshift 6.
3/3

Scourge of the Numai  - 3B
Creature - Demon Spirit  
At the beginning of your upkeep, you lose 2 life if you don’t control an Ogre.
4/4
Uncommon

Shirei, Shizo's Caretaker - 4B
Legendary Creature -- Spirit
Whenever a creature with power 1 or less is put into your graveyard from play, you may return that creature card to play under your control at end of turn if Shirei, Shizo's Caretaker is still in play.
2/2

Sickening Shoal - XBB
Instant - Arcane
You may remove a black card with converted mana cost X in your hand from the game rather than pay Sickening Shoal’s mana cost.
Target creature gets -X/-X until end of turn.
Rare

Skullmane Baku - 3BB
Creature - Spirit
Whenever you play Spirit or Arcane spell, Put a ki counter on Skullmane Baku
1,T, Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.
2/1

Skullsnatcher - 1B
Creature -- Rat Ninja
Ninjutsu B (B, Return an unblocked attacker you control to hand: Put this card into play from your hand tapped and attacking.)
Whenever Skullsnatcher deals combat damage to a player, remove up to two target cards in that player's graveyard from the game.
2/1
Common

Stir the Grave - XB
Sorcery
Return target creature card with converted mana cost of X or less from your graveyard to play.
Common

Takenuma Bleeder  - 2B
Creature - Ogre Shaman  
Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don’t control a Demon.
3/3
Common

Three Tragedies - 3BB
Sorcery - Arcane
Target player discards 3 cards.
Uncommon

Throat Slitter - 3BB
Creature - Rat Ninja
Ninjutsu 2B  
Whenever Throat Slitter deals combat damage to a player, destroy target creature that player controls.
2/2

Toshiro Umezawa - 1BB
Legendary Creature - Human Samurai
Bushido 1
Whenever a creature an opponent controls is put into a graveyard from play, you may play target instant card in your graveyard.If that card would be put into a graveyard this turn,remove it from the game instread.
2/2
Rare

Yokura, the Prisoner - 2BB
Creature - Demon Spirit
When Yokura, the Prisoner leaves play, sacrifices all non-Ogre creatures you control.
5/5
Rare


Red

Akki Blizzard-Herder   - 1R
Creature - Goblin Shaman
When Akki Blizzard-Herder is put into a graveyard from play, each player sacrifices a land.
1/1
Common

Akki Raider - 1R
Creature - Goblin Warrior
Whenever a land is put into a graveyard from play, Akki Raider gets +1/+0 until end of turn.
2/1
Uncommon

Ashen Monstrosity - 5RR
Creature - Spirit
Haste
Ashen Monstrosity attacks each turn if able.
7/4
Uncommon

Aura Barbs - 2R
Instant - Arcane
Each enchantment deals 2 damage to its controller, then each enchantment enchanting a creature deals 2 damage to the creature it’s enchanting.
Uncommon

Blazing Shoal - XRR
Instant - Arcane
You may remove a red card with converted mana cost X in your hand from the game rather than pay Blazing Shoal's mana cost.
Target creature gets +X/+0 until end of turn.  
Rare

Blademane Baku - 1R
Creature - Spirit
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Blademane Baku.
1, remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn.
1/1
Common

Clash of Realities - 3R
Enchantment
All Spirits have "When this creature comes into play, you may have it deal 3 damage to target non-Spirit creature."
All non-Spirit creatures have "When this creature comes into play, you may have it deal 3 damage to target Spirit."

Crack the Earth - R
Sorcery - Arcane
Each player sacrifices a permanent.
Common

Cunning Bandit - 1RR
Creature - Human Warrior
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit. At end of turn, if there are two or more ki counters on Cunnibg Bandit , you may flip it.
2/2
------flip------
Azamuki, Treachery Incarnate
Legendary Creature - Spirit
Remove a ki counter from Azamuki, Treachery Incarnate: Gaon control of target creature until end of turn.
5/2
Uncommon

Flames of the Blood Hand - 2R
Instant
Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead.
Uncommon

First Volley - 1R
Instant - Arcane
First Volley deal 1 damage to target creature and 1 damage to that creature's controller.

Frost Ogre - 3RR
Creature - Ogre Warrior
5/3
Common

Frostling - R
Creature - Spirit
Sacrifice Frostling: Deal one damage to target creature.
1/1
Common

Fumiko the Lowblood - 2RR
Legendary Creature - Human Samurai
Fumiko the Lowblood has bushido X , where X is the number of attacking creatures.
Creatures your opponents control attach each turn each able.
3/2
Rare

Genju of the Spires - R
Enchant Mountain
2: Enchanted mountain becomes a 6/1 spirit creature until end of turn. It's still a land.
Whenever enchanted mountain is put into a graveyard, return Genju of the Spires from your graveyard to your hand.
Uncommon

Goblin Cohort - R
Creature - Goblin Warrior
Akki Cohort Cannot attack unless you played a creature spell this turn.
2/2

Heartless Hidetsugu - 3RR
Legendary Creature - Ogre Shaman
T: Heartless Hidetsugu deals to each player damage equal to half that player's life total, rounded down.
4/3
Rare
 
In The Web of War - 3RR
Enchantment
Whenever a creature comes into play under your control, it gets +2/+0 and gains haste until end of turn.
Unknown

Ire of Kaminari - 3R
Instant - Arcane
Ire of Kaminari deals 1 damage to target creature or player for each Arcane card in your graveyard.

Kumano's Blessing - 2R
Enchant Creature
You may play Kumano's Blessing any time you could play an instant.
If a creature dealt damage by enchanted creature this turn would be put into a graveyard, remove it from the game instead.
Common

Mannichi, the Fevered Dream - 2R
Legendary Creature-Spirit
1R: Switch each creature's power and toughness until end of turn.
1/2
Rare

Ogre Recluse  - 3R
Creature - Ogre Warrior  
Whenever a player plays a spell, tap Ogre Recluse.
5/4
Uncommon

Overblaze - 3R
Instant - Arcane
Each time a target permanent would deal damage this turn, it deals double that damage instead.
Splice onto Arcane 2RR
Uncommon
 
Patron of the Akki - 4RR
Legendary Creature - Spirit
Goblin offering (You may play this card at any time you could play an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana costs include color.)  
Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.
5/5
Rare

Ronin Cliffrider - 3RR
Creature - Human Samurai
Bushido 1
Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls.
2/2
Uncommon

Shinka Gatekeeper - 2R
Creature - Ogre Warrior
Whenever damage is dealt to Shinka Gatekeeper it deals that much damage to you.
3/2

Sowing Salt - 2RR
Sorcery
Remove target nonbasic land from the game. Search its controller’s graveyard, hand, and library for all cards with the same name as that land and remove them from the game. That player then shuffles his or her library.
Uncommon

Torrent of Stone - 3R
Instant - Arcane
Torrent of Stone deals 4 damage to target creature.
Splice onto Arcane - Sacrifice two mountains. (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)
Common

Twist Allegiance - 6R
Sorcery
You and target opponent each gain control of all creatures the other controls until eot. Untap those creatures. They gain haste until end of turn.
Rare

Green

Body of Jukai - 7GG
Creature - Spirit
Trample
Soulshift 8 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 8 or less from your graveyard to your hand.)
8/5
Uncommon

Budoka Pupil - 1GG
Creature - Human Monk
Whenever you play a spirit or arcane spell, you may put a ki counter on Budoka Pupil. At the end of turn if there are two or more ki counters on Budoka Pupil, you may flip it.
2/2
-----flip-----
Ichiga, Who Topples Oak
Legendary Creature - Spirit
Trample
Remove a ki counter from Ichiga, Who Topples Oak : Target creature gets +2/+2 until end of turn.
3/4


Child of Thorns - G
Creature - Spirit
Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.
1/1
Common

Enshrined Memories - XG
Sorcery
Reveal the top X cards of your library.
Put all creature cards revealed this way into your hand and all others on the bottom of your library in any order.
Rare

Forked-Branch Garami - 3GG
Creature - Spirit
Soulshift 4 (Whenever this card is put into a graveyard from play, you may return up to two target Spirit cards with converted mana cost of 4 or less from your graveyard to your hand.)
4/4
Uncommon

Genju of the Cedars - G
Enchant Forest
2: Enchanted Forest becomes a 4/4 spirit creature until end of turn. It's still a land.  
Whenever enchanted Forest is put into a graveyard, return Genju of the Cedars from your graveyard to your hand.  
Uncommon

Gnarled Mass - 1GG
Creature - Spirit
3/3

Harbinger of Spring - 4G
Creature - Spirit
Protection from non-spirit creatures.
Soulshift 4
2/1
Common

Isao, Enlightened Bushi - 2G
Legendary Creature - Human Samurai
Isao, Enlightened Bushi can't be countered.
Bushido 2
2: Regenerate target Samurai.
2/1
Rare
 
Iwamori of the Open Fist - 2GG
Legendary Creature - Human Monk
Trample  
When Iwamori of the Open Fist comes into play, each opponent may put a legendary creature card from his or her hand into play.
5/5
Rare

Kodama of the Center Tree - 4G
Legendary Creature -- Spirit
Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.
Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control.
*/*
Rare

Lifegift - 2G
Enchantment
Whenever a land comes into play, you may gain 1 life.
Rare

Lifespinner - 3G
Creature - Spirit
T, Sacrifice three spirits: Search your library for a legendary spirit card and put that card into play. Shuffle your library.
3/3
Uncommon

Loam Dweller - 1G
Creature - Spirit
Whenever you play a Spirit or Arcane spell, you may put a land from your hand into play tapped.
2/2
Uncommon

Mark of Sakiko - 1G
Enchant Creature
Enchanted creature has “Whenever this creature deals combat damage to a player, add that much G to your mana pool. This mana doesn’t cause mana burn. Until end of turn, this mana doesn’t empty from your mana pool as phases end.”
Uncommon

Matsu-Tribe Sniper - 1G
Creature - Snake Warrior Archer
T: Matsu-Tribe Sniper deals 1 damage to target creature with flying.
Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
1/1
Common

Nourishing Shoal - XGG
Instant - Arcane
You may remove a green card with converted mana cost X in your hand from the game instead of paying Nourishing Shoal's mana cost.
You gain X life.
Rare

Patron of the Orochi - 6GG
Legendary Creature - Spirit
Snake offering (You may play this card any time you could play an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.)
T: Untap all forests and all green creatures. Play this ability only once each turn.
7/7
Rare

Petalmane Baku - 1G
Creature - Spirit
Whenever you play a spirit or arcane spell, you may put a ki counter on Petalmane Baku.
1, remove X ki counters from Petalmane Baku: Add X mana of any 1 colour to your mana pool.
1/2
Common

Roar of Jukai - 2G
Instant - Arcane
If you control a Forest, each blocked creature gets +2/+2 until end of turn.
Splice onto Arcane - An opponent gains 5 life. (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)
Common

Sakura-Tribe Springcaller - 3G
Creature - Snake Shaman
At the beginning of your upkeep add G to your mana pool. This mana doesn't empty at the end of phases and doesn't cause mana burn.
2/4

Sasiko, Mother of Summer - 4GG
Legendary Creature - Snake Shaman
Whenever a creature you control deals combat damage to a player, add that much G to your mana pool. This mana doesn't cause mana burn. Until end of turn, this mana doesn't empty from your pool as phases end.
3/3
Rare

Scaled Hulk - 5G
Creature - Spirit
Whenever you play a Spirit or Arcane spell, Scaled Hulk Gets +2/+2 until end of turn.
4/4

Shizuko, Caller of Autumn - 1GG
Legendary Creature - Snake Shaman
At the beginning of each player's upkeep, that player adds GGG to his or her mana pool. This mana doesnt cause mana burn. Until end of turn this mana doesn't empty from that player's mana pool as phases end.
2/3
Rare

Sosuke's Summons - 2G
Sorcery
Put two 1/1 green Snake creature tokens into play.
Whenever a non-token Snake comes into play under your control, you may return Sosuke's Summons from your graveyard to your hand.
Uncommon
 
Splinter - 2GG
Sorcery
Remove target artifact from the game.  Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and remove them from the game. That player then shuffles his or her library.
Uncommon

Traproot Kami - G
Creature - Spirit
Defender
Traproot Kami's Toughness is equal to the number of forests in play.
Traproot Kami can block as though it had flying.
0/*

Uproot - 3G
Sorcery - Arcane
Put target land on top of its owner's library.
Common

Unconstrained Growth - 2G
Instant - Arcane
Target creature gets +4/+4 until end of turn. If that creature is a Spirit, it gains trample until end of turn.
Uncommon

Vital Surge - 1G
Instant
You gain 3 Life.
Splice onto Arcane - 1G

Multicolor

Genju of the Realm - WUBRG
Legendary Enchant Land
2: Enchanted Land becomes a legendary 8/12 Spirit Creature with trample until end of turn. It's still a land.
When enchanted land is put into a graveyard from play, you may return Genju of the Realm to owner's hand.
Rare

Atifact

Baku Altar - 2
Artifact
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Baku Altar.
2,T,Remove a ki counter from Baku Altar: Put a 1/1 colourless Spirit token into play.
Rare

Blinding Powder - 1
Artifact - Equipment
Equipped Creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn".
Equip 2
Uncommon

Mirror Gallery - 5
Artifact
The "legend rule" doesn't apply.
Rare

Neko-Te - 3  
Artifact - Equipment  
Whenever equipped creature deals damage, tap that creature. As long as Neko-Te remains in play, that creature doesn't untap during it's controller's untap step.  
Whenever equipped creature deals damage to a player, that player loses 1 life.  
Equip 2  

Orb of Dreams 3
Artifact
Permanents come into play tapped.

Ornate Kanzashi  - 5
Artifact
2, T : Target opponent removes the top card of his or her library from the game. You may play that card this turn.
Illus. Heather Hudson
#157/165
Rare

Ronin Warclub - 3
Artifact - Equipment
Equipped Creature gets +2/+1.
Whenever a creature comes into play, attach Ronin Warclub to it.
Equip 5.
Uncommon

Shuko -  1
Artifact - Equipment
Equipped creature gets +0/+1.
Equip 0
Uncommon

Shuriken - 1
Artifact - Equipment
Equipped creature has "T, Unattach Shuriken: Equipped creature deals 2 damge to target creature. Then that creature's controller gains control of Shuriken unless the equipped creature was a ninja."
Equip 2.

Slumbering Tora - 3
Artifact
2 , Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X artifact creature until end of turn, where X is the discarded card's converted mana cost.
Rare

That Which Was Taken - 5
Legendary Artifact
4, T:  Put a divinity counter on target permanent other than That Which Was Taken.  Each permanent with a divinity counter on it is indestructible.
Rare

Umezawa's Jitte -2
Legendary Artifact -- Equipment
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one -- Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
Equip 2

Land

Gods' Eye, Gate to the Reikai
Legendary Land
T : Add 1 to your mana pool.
When Gods’ Eye, Gate to the Reikai is put into a graveyard from play, put a 1/1 colorless Spirit creature token into play.
Uncommon

Tendo's Ice Bridge
Legendary Land  
Tendo's Ice Bridge comes into play with a charge counter on it.
T, Remove a charge counter from Tendo's Ice Bridge: Add one mana of any color to your mana pool.
T: Add 1 to your mana pool.
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Mystic Drake - 2UB
Creature - Drake
Flying
Whenever a player would draw a card that player remove a card in his or her graveyard from the game.
If that player doesn't , that player can't draw a card.
2/2
Rock
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« Reply #1 on: January 20, 2005, 10:28:26 PM »

โอ้ น่าเล่นหลายใบเลย  Cheesy
มีดาวกระจายนินจาด้วย ชูริเคน ฟิ้ว~  ฟิ้ว~~   เหอๆ  8O
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CuteFreaK
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« Reply #2 on: January 20, 2005, 11:35:41 PM »

Akki Blizzard-Herder - 1R
Creature - Goblin Shaman
When Akki Blizzard-Herder is put into a graveyard from play, each player sacrifices a land.
1/1
Common

Akki Raider - 1R
Creature - Goblin Warrior
Whenever a land is put into a graveyard from play, Akki Raider gets +1/+0 until end of turn.
2/1
Uncommon
หุหุหุ เด็คde-land สนุกจิ

Matsu-Tribe Sniper - 1G
Creature - Snake Warrior Archer
T: Matsu-Tribe Sniper deals 1 damage to target creature with flying.
Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
1/1
Common

Traproot Kami - G
Creature - Spirit
Defender
Traproot Kami's Toughness is equal to the number of forests in play.
Traproot Kami can block as though it had flying.
0/*

เพื่อนผมเล่นสีเขียวมันชอบบ่นว่าสีเขียวแพ้ตัวบินเจอสองใบนี้เข้ามันคงหุบปากได้แล้ว
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Journey under the Bluesky.
I want to be the Cloud...
Toshi_Umezawa
Wizard / Sage
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« Reply #3 on: January 21, 2005, 12:20:46 AM »

เช่นกันครับ สีเขียวที่มีปัญหาเรื่องตัวบินคงยิ้มกันออกซักที แต่มีของโหดๆออกมาเยอะอ่ะ ที่สงสัยคือสีเขียวดันมีซามูไรกะเขาซะด้วย สีฟ้าเป็นสีเดียวมั้งที่ยังไม่มี Cheesy
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DimVapour
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« Reply #4 on: January 21, 2005, 09:41:19 AM »

Lifespinner - 3G
Creature - Spirit
T, Sacrifice three spirits: Search your library for a legendary spirit card and put that card into play. Shuffle your library.
3/3
Uncommon

ท่าทางเด็ค Spirit จะมีอนาคตกะเค้าก็ใบนี้หล่ะครับ  Cheesy

Lifegift - 2G
Enchantment
Whenever a land comes into play, you may gain 1 life.
Rare

อยู่เฉยๆ ก็เกนกันไม่รู้เรื่องแล้ว ยิ่งมาคู่กับ

Loam Dweller - 1G
Creature - Spirit
Whenever you play a Spirit or Arcane spell, you may put a land from your hand into play tapped.
2/2
Uncommon

ก็เกนไลฟ์กันกระจาย บานเบอะ เหอๆๆ
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arcbound
Mage
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WWW
« Reply #5 on: January 21, 2005, 12:56:51 PM »

Genju of the Realm - WUBRG
Legendary Enchant Land
2: Enchanted Land becomes a legendary 8/12 Spirit Creature with trample until end of turn. It's still a land.
When enchanted land is put into a graveyard from play, you may return Genju of the Realm to owner's hand.
Rare

 :twisted: โดนใจอย่างแรง โหดดีอ่ะ :twisted:
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chattan
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« Reply #6 on: January 21, 2005, 10:44:58 PM »

Quash ค้าบ Quash กลับมาแว้ว ในที่สุดเราก้อมีของเล่นในเด็คเราแว้ว Cheesy  Cheesy
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ซู้ดหยอด........~   นกโลกกกกกกกกก!!!
Linkinpark
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« Reply #7 on: January 23, 2005, 10:28:55 AM »

ชุดนี้มีแต่เกี่ยวกับ land ท้างน้าน de land จะได้เกิดไหมน้า?
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น เครียด เล่น draft...
จน เครียด เล่น draft...
ก็เลย ยิ่งจน ยิ่งเครียด แล้วก็ยิ่ง เจ๊ง
^^"
The LUGER
Pedo Walker
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WWW
« Reply #8 on: January 23, 2005, 10:48:30 PM »

ใบที่ผมสนใจที่สุดย่อมไม่พ้นพวก Shoal
ชุดนี้มีตัวแนว Juzaam Djinn โผล่มาอีกแล้ววววว  Cheesy
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Til we meet again.
SU_Enchantress
Mage
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« Reply #9 on: June 30, 2005, 11:52:25 PM »

..มาฝากรูปจ้า...

[attachment deleted by admin]
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สุดท้ายแล้ว...ความชั่วร้ายจะชนะ

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